Index » PageStream Support » General » Why is PGS Pro also useful: making logo |
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2012-02-16 13:37:36 CT | #1 |
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T.J. Zweers From: Netherlands Registered: 2006-02-07 Posts: 331 |
If you want a logo, you can make one from scratch. Bitmap: Tracing in Inkscape: PageStream Pro: For further refinement goto the menu Object and Path and Split. You see Coloring: Now this was an easy one, just two colors, and no complex shapes. You I miss, in PGS, the automatic deleting of excessive nodes for more Anymore tips? Has anyone tips for me? Theo -- |
2012-02-16 07:23:28 CT | #2 |
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Tim Doty From: United States Registered: 2006-02-06 Posts: 2939 |
Hi Theo, On Feb 16, 2012, at 6:37 AM, Theo Zweers wrote: > Tracing in Inkscape: Just as you found Inkscape's trace to be an improvement on PgS's, Illustrator's trace is IMO a similar improvement on Inkscape. I don't often have a need for tracing bitmaps so it has been a while, but IIRC Illustrator can remove excessive nodes. Adobe's products are expensive, but if you can wrangle an educational discount (in my case I work for a university) it was cheaper to buy a creative suite bundle that included Illustrator than to buy it separately. Quite a bit cheaper, IIRC. With Illustrator I was able to take a set of black and white line drawings and have them converted in batch mode. It is fast enough that batching isn't necessary, but it is more convenient and easier than clicking through a dozen or more files. I think PgS's free-hand smoothing function must be related to its autotrace which, for free-standing line art, has resulted in my sketching by hand on paper and scanning or on a tablet, tracing with Illustrator then importing to PgS for tweaking (I found PgS's tools easier to use for precision work than Illustrators). If the free-hand is in-context on the page then, for me, I've found it helps to go slow and in areas that need to have more points it helps to give some extra wiggle to convince PgS to add more points. But going slow is basically a must or it will be simplified to an extreme degree. Tim Doty |
2012-02-16 17:06:03 CT | #3 |
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T.J. Zweers From: Netherlands Registered: 2006-02-07 Posts: 331 |
Hi Tim, just remembered (!) that I have Coreldraw 11 and so also CorelTrace. Theo Op 16-2-2012 14:23, Tim Doty schreef: |
2012-02-17 14:51:51 CT | #4 |
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Bonnie Dalzell From: United States Registered: 2006-02-23 Posts: 144 |
deleting extra nodes from a vector transformed image - on linux Inkscape Try Fliters > Morphology > Smooth Outline the SVG format is open source so I would thing the ability to import it
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2012-02-17 21:08:37 CT | #5 |
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T.J. Zweers From: Netherlands Registered: 2006-02-07 Posts: 331 |
Hi Bonnie, yes, we asked for a SVG import (export). I only see no fast update (PGS) Theo
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2012-02-17 15:26:47 CT | #6 |
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Bonnie Dalzell From: United States Registered: 2006-02-23 Posts: 144 |
On Fri, 17 Feb 2012, Theo Zweers wrote: > Hi Bonnie,
if you have never looked into one excepr with an svg capable tool, look at here is a sample line from one of my svg files <path Pagestream has the capabilities to have add on modules written in a as I recall, I think they went with python. > Simplify? Ah, I see! Thanks! > Theo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |
2012-02-17 14:42:47 CT | #7 |
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Tim Doty From: United States Registered: 2006-02-06 Posts: 2939 |
Hi Bonnie, On Feb 17, 2012, at 2:26 PM, Bonnie Dalzell wrote: > On Fri, 17 Feb 2012, Theo Zweers wrote: I'm not sure of all the capabilities of SVG, but in terms of translating SVG defined nodes/control points to PgS's internal -- that should be very straightforward. Sadly, I lack the time to even contemplate such a project and, despite previous advocacy for this from several people there is still no SVG import/export. While it would be straightforward to do, it would require someone comfortable with C and the time and willingness to write it. > as I recall, I think they went with python. Python is used for scripting. It would be possible to abuse it to import an SVG file (not via the import menu, but by running a script that opened a file requester, parsed the selected file and created a vector object via the scripting interface). Sadly, although I am much more comfortable in Python than C and am willing to do something like that I lack the time and I don't see that changing any time soon. Tim Doty > |
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